As we dicussed in the previous article, Backgammon is a game of talent and good luck. The goal is to shift your checkers carefully around the board to your inner board and at the same time your opponent shifts their checkers toward their home board in the opposite direction. With competing player checkers shifting in opposite directions there is bound to be conflict and the requirement for particular strategies at specific times. Here are the last two Backgammon strategies to round out your game.
The Priming Game Plan
If the aim of the blocking tactic is to hamper the opponents ability to move her checkers, the Priming Game plan is to completely stop any movement of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a battered position if he/she at all attempts to leave the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your game board. As soon as you have successfully constructed the prime to stop the activity of your competitor, the competitor does not even get to toss the dice, that means you shift your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Technique
The goals of the Back Game strategy and the Blocking Game technique are similar – to hinder your opponent’s positions hoping to better your chances of succeeding, however the Back Game tactic uses seperate techniques to do that. The Back Game technique is generally used when you are far behind your opponent. To play Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This tactic is more difficult than others to use in Backgammon seeing as it needs careful movement of your chips and how the checkers are moved is partly the result of the dice toss.
Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.
You must be logged in to post a comment.