As we have dicussed in the last article, Backgammon is a game of ability and good luck. The aim is to shift your chips carefully around the board to your inside board while at the same time your opposition shifts their chips toward their home board in the opposing direction. With opposing player chips moving in opposite directions there is going to be conflict and the need for specific strategies at particular times. Here are the two final Backgammon techniques to finish off your game.
The Priming Game Plan
If the purpose of the blocking tactic is to slow down the opponent to move his chips, the Priming Game tactic is to completely block any movement of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a damaged position if she at all tries to leave the wall. The trap of the prime can be built anywhere between point two and point 11 in your board. After you have successfully assembled the prime to block the activity of your competitor, your opponent does not even get a chance to roll the dice, and you move your checkers and roll the dice again. You will be a winner for sure.
The Back Game Technique
The goals of the Back Game tactic and the Blocking Game strategy are similar – to harm your competitor’s positions hoping to boost your chances of winning, but the Back Game tactic relies on alternate tactics to achieve that. The Back Game technique is often employed when you’re far behind your opponent. To compete in Backgammon with this technique, you need to hold two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the checkers are moved is partly the result of the dice roll.
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