In astonishingly general terms, there are 3 basic game plans used. You want to be agile enough to switch game plans almost instantly as the action of the game unfolds.
The Blockade
This consists of creating a 6-thick wall of pieces, or at least as deep as you might manage, to block in the competitor’s pieces that are on your 1-point. This is judged to be the most suitable tactic at the begining of the match. You can assemble the wall anyplace between your eleven-point and your 2-point and then move it into your home board as the match continues.
The Blitz
This is comprised of closing your home board as quick as as you can while keeping your opponent on the bar. i.e., if your challenger rolls an early 2 and shifts one checker from your one-point to your 3-point and you then roll a 5-5, you are able to play 6/1 6/1 eight/three eight/three. Your competitor is now in serious trouble because they have 2 pieces on the bar and you have locked half your inner board!
The Backgame
This plan is where you have two or more pieces in your opponent’s inner board. (An anchor is a position occupied by at a minimum 2 of your checkers.) It must be played when you are significantly behind as it greatly improves your circumstances. The strongest locations for anchors are near your competitor’s lower points and also on abutting points or with a single point separating them. Timing is crucial for a competent backgame: besides, there’s no reason having 2 nice anchors and a complete wall in your own home board if you are then forced to break apart this right away, while your competitor is getting their pieces home, because you don’t have any other extra checkers to move! In this situation, it’s better to have pieces on the bar so that you can maintain your position up till your competitor provides you a chance to hit, so it can be a wonderful idea to attempt and get your competitor to get them in this situation!
Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.
You must be logged in to post a comment.