As we dicussed in the previous article, Backgammon is a game of skill and luck. The aim is to shift your pieces carefully around the board to your home board while at the same time your opposition shifts their pieces toward their home board in the opposite direction. With competing player chips shifting in opposite directions there is going to be conflict and the need for specific tactics at specific instances. Here are the last two Backgammon techniques to finish off your game.
The Priming Game Tactic
If the goal of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game plan is to completely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or end up in a bad position if he/she ever tries to leave the wall. The ambush of the prime can be established anywhere between point 2 and point eleven in your game board. As soon as you have successfully constructed the prime to prevent the activity of your opponent, your opponent doesn’t even get to roll the dice, and you move your chips and toss the dice again. You will win the game for sure.
The Back Game Plan
The objectives of the Back Game technique and the Blocking Game tactic are very similar – to harm your competitor’s positions in hope to boost your chances of winning, but the Back Game strategy relies on alternate tactics to achieve that. The Back Game plan is often utilized when you are far behind your opponent. To compete in Backgammon with this technique, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more complex than others to use in Backgammon seeing as it needs careful movement of your chips and how the chips are moved is partially the result of the dice roll.
Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.
You must be logged in to post a comment.