As we dicussed in the last article, Backgammon is a game of ability and good luck. The goal is to move your checkers carefully around the board to your home board and at the same time your opponent shifts their chips toward their inner board in the opposing direction. With competing player chips shifting in opposing directions there is bound to be conflict and the need for particular techniques at specific instances. Here are the two final Backgammon strategies to round out your game.
The Priming Game Tactic
If the purpose of the blocking strategy is to slow down the opponent to shift their pieces, the Priming Game plan is to absolutely barricade any activity of the opposing player by constructing a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a damaged position if he at all tries to escape the wall. The trap of the prime can be setup anywhere between point 2 and point 11 in your half of the board. Once you have successfully constructed the prime to prevent the activity of your opponent, the competitor does not even get to toss the dice, that means you shift your checkers and toss the dice yet again. You’ll win the game for sure.
The Back Game Plan
The objectives of the Back Game plan and the Blocking Game plan are similar – to hinder your competitor’s positions in hope to improve your odds of winning, however the Back Game technique utilizes seperate techniques to achieve that. The Back Game tactic is commonly used when you’re far behind your opponent. To participate in Backgammon with this strategy, you have to control two or more points in table, and to hit a blot (a single piece) late in the game. This technique is more complex than others to play in Backgammon because it requires careful movement of your checkers and how the pieces are relocated is partially the outcome of the dice roll.
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