As we dicussed in the last article, Backgammon is a casino game of skill and pure luck. The goal is to move your pieces safely around the board to your inner board and at the same time your opponent moves their checkers toward their home board in the opposing direction. With competing player pieces heading in opposite directions there is going to be conflict and the need for particular techniques at specific instances. Here are the last two Backgammon tactics to complete your game.
The Priming Game Plan
If the purpose of the blocking strategy is to slow down the opponent to shift her checkers, the Priming Game plan is to absolutely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a bad position if he/she ever tries to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your half of the board. As soon as you have successfully constructed the prime to block the activity of the competitor, the competitor does not even get to toss the dice, that means you move your pieces and toss the dice yet again. You’ll be a winner for sure.
The Back Game Technique
The aims of the Back Game tactic and the Blocking Game technique are similar – to harm your competitor’s positions in hope to better your chances of winning, but the Back Game tactic relies on seperate tactics to do that. The Back Game plan is commonly employed when you’re far behind your competitor. To participate in Backgammon with this tactic, you have to control two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to employ in Backgammon seeing as it needs careful movement of your checkers and how the checkers are relocated is partially the result of the dice roll.
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