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In exceptionally general terms, there are 3 main tactics employed. You want to be able to switch techniques instantly as the action of the game unfolds.
The Blockade
This involves assembling a 6-deep wall of checkers, or at a minimum as thick as you can manage, to barricade in the opponent’s checkers that are on your 1-point. This is considered to be the most adequate strategy at the start of the game. You can create the wall anyplace within your eleven-point and your 2-point and then shift it into your home board as the match advances.
The Blitz
This is comprised of closing your home board as quick as possible while keeping your opposer on the bar. i.e., if your opposer tosses an early two and moves one checker from your one-point to your 3-point and you then roll a 5-5, you are able to play 6/1 6/1 8/3 8/3. Your opposer is then in serious difficulty due to the fact that they have 2 pieces on the bar and you have closed half your inside board!
The Backgame
This plan is where you have two or more pieces in your opponent’s inner board. (An anchor is a position consisting of at a minimum two of your pieces.) It would be played when you are extremely behind as it greatly improves your opportunities. The best places for anchor spots are towards your competitor’s smaller points and either on adjoining points or with one point in between. Timing is crucial for a powerful backgame: after all, there is no point having two nice anchors and a solid wall in your own inner board if you are then forced to dismantle this right away, while your challenger is getting their pieces home, because you do not have other extra checkers to move! In this case, it is more tolerable to have pieces on the bar so that you can preserve your position up till your challenger gives you a chance to hit, so it can be a wonderful idea to attempt and get your challenger to hit them in this situation!
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