As we dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to shift your chips carefully around the board to your inner board while at the same time your opposition shifts their chips toward their inside board in the opposite direction. With opposing player chips moving in opposite directions there is going to be conflict and the need for particular techniques at specific times. Here are the 2 final Backgammon plans to finish off your game.
The Priming Game Tactic
If the aim of the blocking strategy is to slow down the opponent to move her pieces, the Priming Game tactic is to absolutely barricade any activity of the opponent by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get bumped, or result a bad position if he/she ever attempts to escape the wall. The trap of the prime can be established anyplace between point 2 and point 11 in your game board. As soon as you’ve successfully built the prime to stop the movement of your opponent, your competitor doesn’t even get a chance to roll the dice, and you shift your chips and toss the dice yet again. You’ll be a winner for sure.
The Back Game Strategy
The goals of the Back Game technique and the Blocking Game plan are very similar – to hurt your opponent’s positions with hope to boost your chances of succeeding, however the Back Game technique uses different techniques to do that. The Back Game plan is commonly utilized when you’re far behind your competitor. To compete in Backgammon with this strategy, you have to hold 2 or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to employ in Backgammon seeing as it requires careful movement of your chips and how the chips are moved is partially the result of the dice roll.
Stay in touch with the conversation, subscribe to the RSS feed for comments on this post.
You must be logged in to post a comment.